package Raid;

import java.io.IOException;
import org.lwjgl.opengl.GL11;
import org.newdawn.slick.Color;
import org.newdawn.slick.opengl.Texture;
import org.newdawn.slick.geom.Rectangle;


public abstract class Block {

	double x;
	double y;
	static double width;
	boolean solid;
	Texture texture;
	Type id;	
	
	Rectangle mask;
	
	abstract void render();
	abstract void update();
	abstract boolean takeDamage(double damage);
	
	
}
